Position Types: Unreal Engineer for Performance Data Automation
Position Locations: Romania
City: Bucharest - Romania
Experience: 1-5 Years
We are seeking an engineer with experience in Unreal Engine and C++ to join our team for a project focused on automating performance data capture in a dedicated server-only game. The primary goal is to develop tools and functionalities to streamline the performance data collection process, reducing the need for manual intervention and the number of required participants.
Responsibilities:
- Develop and implement functionalities in Unreal Engine for automating performance data capture in a server-only game environment.
- Collaborate with the development team to integrate and enhance existing functionalities, including the creation and control of in-game bots.
- Ensure the smooth operation of automated captures and server-client interactions.
- Test and debug implemented functionalities to ensure performance and reliability.
Requirements:
- Availability to work on a shift that starts at 15:00 PM!!
- Strong experience in Unreal Engine development and C++ programming.
- Good knowledge of game development and an understanding of server-client architecture.
- Ability to work efficiently in a team environment and collaborate with existing developers.
- Proficiency in developing and debugging complex functionalities in a game environment.
- Excellent problem-solving skills and analytical thinking.
This job is no longer accepting applications.